All my games, completely destroyed because of unbearable lag. Apparently the Roblox engine does not handle 400 while loops, found in the ways of traditional ELS scripting, very well. Not to mention how time consuming and monotonous this type of scripting is, and all of the random errors that clog up the output and flood away useful messages.
As it turns out, I was never the only one with this problem. It's an issue that's existed in roleplay games since the dawn of Roblox. A lot of people have come up with their own unique systems, but unique or not, one thing has remained a constant in the ELS creation process: it's a time-consuming pain in the neck.
With these factors wreaking all sorts of havoc in roleplay and simulation titles, I decided I was going to define the next-generation standard for roleplay games on Roblox. It was at this moment that EasyLS was born.
With its user-friendly UIs, organization, and optimization, you can now make any light pattern you could imagine in Roblox, without any scripting knowledge. EasyLS can reduce the time it takes to produce intricate lighting patterns by as much as 80%. Users are able to create eye-catching patterns with a UI similar to the widely known NS Siren Tool. Streamlined and simplified: no lag, no errors, no wasted time, one tool in one place. This is EasyLS.